“The Eye of the World” Graphic Novel, Volumes Three and Four

Not surprisingly, after my last post, I read Volumes Three, Four, and Five straight through. I still haven’t read Volume Six, though (primarily because I didn’t have it yet), so I’ll save my review for Volume Five until then to be symmetrical. Anyway. here we go. I’m assuming you’ve read the novel version of The Eye of the World and I might allude to future books, but no  spoilers.

Volume Three

eotwv3The party is forced to retreat to the abandoned and dangerous Mines of Moria Shadar Logoth since they’re surrounded by Orcs Trollocs and there’s nowhere to go. Every time I reread this book, I’m always struck by how many story beats The Eye of the World seems to have borrowed from Lord of the Rings – that’s probably why I wasn’t really interested in reading the series after I read it for the first time (and now I want to reread the series every few months, it seems like). Anyway, Shadar Logoth is creepy, and Mordeth looked very different from how I’d imagined him, but I liked the way he was depicted. I know Mat has to go through his whole insane phase before he becomes awesome, but I was really hoping somehow that he wouldn’t touch that dagger. Unfortunately, he did, although the full effects aren’t apparent in this book.

Anyway, the party finally splits up (I say “finally” because I’m mostly used to everyone being in different places and having their own story – I guess everyone doesn’t diverge fully until The Shadow Rising, but I like the multiple character arcs). Egwene and Perrin head into the woods and run into Elyas (who also looks very different than I thought he would – for some reason, I never imagined him with a beard, although when I thought about it, he’s not really likely to shave living in the woods with wolves…) and the Tinkers. The Tinkers were exactly as I’d pictured them, especially Aram. I forgot all about the dying Aiel speaking of the Eye of the World story, but it was nice to see it illustrated. I was glad to get to the wolves, too – it’s the first sign we get of Perrin’s destiny – he and Mat so much more interesting than Rand.

Although, Mat is not interesting yet – he escapes with Rand and Thom onto Bayle Domon’s ship, heading for Whitebridge. I love Bayle Domon, and I also forgot about how he said the Trollocs seemed to be following him for some reason. The reason won’t become clear until later books, but it’s such a small thing to miss! Also we see the Tower of Ghenjei! Mat is sulking his way through the whole trip, but Rand is finding himself strangely exhilarated. They go into Whitebridge and have the encounter with a Fade, and Thom is awesome. They flee Whitebridge and Rand insists that the rest of their party must be alive, since the Darkfriends are looking for them. Elsewhere, Egwene and Perrin are also affirming to each other that the rest of the party must be alive. It’s a good place to end the volume.

Volume Four

eotwv4Volume Four wasn’t as exciting as the previous one – Mat and Rand are on the road to Caemlyn, and don’t do very much. They have a bunch of encounters with low-level Darkfriends – Howal Gode, Paitr, Mili Skane (although we don’t know that yet) that they narrowly escape from. The dream featuring Ba’alzamon and Howal Gode is particularly gruesome. Also, side note: it’s way clearer who Ba’alzamon is when you actually see him, I didn’t really realize what was going on with him until I reread the series. But when you can compare his face to his other appearance, it makes a lot more sense.

So Rand and Mat play music in inns and work in farms, Rand attracts the eye of a cooped up farmgirl, Mat gets more and more suspicious and scary, and complains a lot. He does not say “my precious” at any point, but he’s basically turning into Gollum. That sequence has always been one of my least favourites (I can’t bear to see Mat like that!), so I was glad to see it done. But they meet some nice people too, and they finally get to Caemlyn, and the grandness of the city is the last panel of the volume.

Egwene and Perrin continue to travel with the Tinkers until Elyas deems it necessary for them to leave. That sign comes fairly suddenly, and they part ways. I like Egwene and Perrin’s friendship, I wish they had more opportunities to explore that, especially given their shared future talent. They make for Caemlyn, but are chased by swarms of ravens intent on pecking them to death. You wouldn’t think that birds would be that scary, but the short scene where a fox is torn apart in seconds is given very effective/disturbing page time. They make for an abandoned Ogier stedding, where a giant statue of Arthur Hawkwing was once built and abandoned. The statue is very well done, and conveyed the eerie atmosphere of the place admirably.

But then the Whitecloaks show up (I really do not like the Whitecloaks, I want to balefire them all, zealots are frustrating) and kill Hopper (HOPPER!) and Perrin goes all berserker, and Egwene and Perrin are captured. The commander, Bornhald seems like a nice guy, but a nice guy who’s a zealot is still not a very nice guy, and Perrin is destined for execution. I don’t even understand why the Whitecloaks started chasing the wolves in the first place; why couldn’t they have just made their camp and left? Anyway, Perrin and Egwene are firmly in Whitecloak hands now.

And yeah, Moiraine, Lan, and Nynaeve are in these two volumes too (I don’t remember which one), and Nynaeve learns that she can channel. Lan and Nynaeve express their mutual admiration for one another in subtle ways (another thing which I totally did not pick up on on my first read) and Moiraine is slightly frustrated. But they’re not in this very much.

The next volume is a lot of fun – especially introductions to Loial and Elayne. I’m looking forward to reviewing it.

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